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Sharky Games: October 7, 2008



 
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Guess what? No FINAL ICD was available with the review unit. Matrox really does need to sort this out in time for the product launch (it even says a FULL ICD is supposed to come with the retail part). Clearly some work needs to be done. Quake 2 performance, whilst acceptable (especially at the higher resolutions), was still some way off from a Voodoo3 or TNT2. Half-Life was even worse. The performance was way below par. We understand that the OpenGL drivers we were given were in BETA so we'll update these scores as and when we can. On the other hand, Quake 3: Arena at 1024x768 and in 32-bit was very playable and again, we'll update you with scores when id Software releases a WORKING version of the timedemo benchmark. At this time, there's no support for Windows NT either.

Test System:
CPU: Intel Pentium III 500MHz
ABIT BH6 BX Motherboard
128MB PC 100 RAM
8.4Gig Quantum Fireball HD
Creative DXr2 DVD Drive
Diamond MX300 Monster Sound
3Com Network Card

3D Benchmarks @ 800 x 600 3D Benchmarks @ 1024 x 768 3D Benchmarks @ 1600 x 1200
Click images for larger graphs (opens in seperate window).

The OpenGL Verdict: The slower OpenGL Quake 2 scores force us to dock a point off of the final score. Should Matrox get around to improving the performance- we will re-evaluate.








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