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Sharky Games: October 7, 2008



 
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The LeadTek software engineers are obviously not as artistically minded as those beavering away in Diamond's laboratory are. But what they lack in artistic grace, they more than make up for with practicality and sensible engineering. Within the control panel display adapter settings, LeadTek has provided a 'performance booster'. This performance booster allows you to set the speeds for both the memory and the graphics clock. A novel feature and something we're very likely to see in the near future for most TNT2 products. It was also good to see LeadTek providing a V-sync disabling feature (oops! There goes that Windows DirectX WHQL Certification). By now the gaming public knows only too well that turning the V-sync OFF increases frame rates considerably (albeit at a small price in terms of quality). Many of the larger competitors will NOT have this feature within their drivers due to the WHQL certification that seems to be so 'important' these days. Other than that, your usual gamma tweaking options and refresh rate settings, LeadTek has rehashed NVIDIA's reference drivers in terms of the OpenGL/D3D performance settings. LeadTek has apparently got 40% of their entire workforce working on R&D (that's a lot in this biz). Those of you that shy away from Windows 95/98 in favor of the more stable (but game unfriendly) Window NT will also be happy with NT 4.0 support.

3D/2D Acceleration

Video Acceleration

· Second-generation TwiN texel 32-bit graphics pipeline
· 100% hardware triangle setup
· Optimized for Direct3D acceleration with full support for DirectX6.0
· 32-bit ARGB rendering with destination alpha
· 24-bit Z-buffer, 8-big stencil buffer
· Anisotropic filtering (better than Tri-linear MIP-mapping)
· Per pixel perspective correct texture mapping including Fog, Light, and MIP-mapping
· High performance 128-bit 2D/GUI/DirectDraw acceleration

· Hardware YUV 4:2:2 and 4:2:0 color space conversion support
· Multi-tap X and Y filtering
· Support planar YUV12 (4:2:0) to/from packed (4:2:2) conversion for software MPEG acceleration
· DVD sub-picture alpha blended compositing
· Video acceleration for DirectShow, MPEG-2 and MPEG-1


AGP 4X Sideband Support

· AGP 4X/2X/1X mode with full sideband/Execute mode support
· Supports over 900MB/sec in AGP 4X mode

Graphics Controller

nVidia RIVA TNT2

Memory

32MB SGRAM

RAMDAC

Built-in 300MHz

Bus Type

AGP (4x/2x/1x) w/ full sideband/Execute mode support

VGA Connector

DB-15 analog monitor connector
VESA DDC2B, DPMS, VBE 2.0/3.0

TV Output

S-Video
Composite (RCA)

LCD Output – DFP Connector (Optional)

DDWG (Digital Display Working Group) compliant Digital LCD Flat Panel output for up to 1280x1024 resolution

Vertical Frequency

60Hz - 240Hz

Horizontal Frequency

172.8K

* The following figures for the throughput of graphics processor are based on the clocking on the right

Chip (TNT) clock

Memory clock

*140MHz

*150MHz

Fill Rate (pixels/sec)

250M

Triangles/second

5M

Bandwidth

2.4GB/sec

* For the purpose of showing outlines of TNT2 throughput, not an indication of driver clocking








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