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So what else has changed since the original days of the Sound Blaster Live! oh so long ago? Lets take a look at the technical specifications first.

Wave-Table Synthesis

  • E-mu® Systems EMU10K1™ music synthesis engine
  • 64-voice polyphony with E-mu's patented 8-point interpolation technology
  • 48 MIDI channels with 128 GM & GS-compatible instruments and 10 drum kits
  • Uses SoundFont® technology for user-definable wave-table sample sets; includes 2MB, 4MB and 8MB sets
  • Load up to 32MB of samples into host memory for professional music reproduction

    Effects Engine

  • E-mu Systems EMU10K1 patented effects processor
  • Supports real-time digital effects like reverb, chorus, flange, pitch shifter or distortion across any audio source
  • Capable of processing, mixing and positioning audio streams using up to 131 available hardware channels
  • Customizable effects architecture allows audio effects and channel control
  • Full digital mixer maintains all sound mixing in the digital domain, eliminating noise from the signal
  • Full bass, treble, and effects controls available for all audio sources

    Environmental 3D Positional Audio Technology

  • User-selectable settings are optimized for headphones and two or four speakers
  • Accelerates Microsoft® DirectSound® and DirectSound3D
  • Support for Environmental Audio™ property set extensions
  • Creative Multi Speaker Surround™ technology places any mono or stereo sound source in a 360° audio space
  • Creative Environments - user-selectable DSP modes that simulate acoustic environments like Hall, Theater, Club, etc. on any sound source

    Hollywood-Quality, 32-Bit Digital Audio Engine

  • User-selectable bit rates from 8- to 16-bit
  • User-selectable sample rates from 8kHz to 48kHz
  • All sound sources are handled with 32-bit precision for highest quality output
  • Analog and Digital I/O modes supported
  • Hardware full-duplex support enables simultaneous record and playback at 8 standard sample rates
  • Utilizes AC97 audio codec

    MIDI Interface / Joystick Port

  • Supports MPU-401 UART mode
  • IBM® compatible 15-pin joystick port with analog support
  • Support for digital and DirectInput™ game devices

    On-Board Connectors

  • Microphone in
  • Line in
  • Line level out (front)
  • Line level out (rear)
  • Mic input
  • Digital Out
  • Joystick port
  • MPC-3
  • CD Audio in
  • Auxiliary in
  • Digital CD in







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