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3D Features
128 bit single cycle 3D architecture
5M triangles/second setup engine
125M pixels/second trilinear fill rate
2,048 x 2,048 Maximum texture size support
AGP 2X Support
Support for up to 16MB of SDRAM or SGRAM (integrated via MCM in Savage/IX)
Single cycle trilinear filtering
S3 Texture Compression
32bpp Final color rendering
Bump Mapping and Anisotropic Filtering via hardware support
16 and 24-bit Z-buffering
2D Features
270MHz RAMDAC
128-bit engine with Burst Command Interface
2D acceleration of bitblt, rectangle fill, line draw, polygon fill
8,16,32bpp mode acceleration
DuoView+ Multiple Display Engine
Full Win98 support
Display flexibility including: LCD/CRT, CRT/CRT, LCD/TV/TV, LCD/CRT/CRT
Independent programmable refresh rates during simultaneous display
DVD Video Acceleration
Hardware Motion Compensation
Dual Stream Processors for stretching and blending of two video streams
Haveware video scaling engine with dynamic 16-tap filtering
TV Out
Integrated NTSC/PAL TV encoder
Supports simultaneous composite & S-Video as well as component video outputs
Low Power
First 1.8v graphics chip
Advanced clock gating and on-chip power management
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