Here's a look at the black and white specs for the card, after this we'll get into the nitty gritty:
SYSTEM REQUIREMENTS
Windows 98
Windows 95
PCI version: Pentium/Pro/II or compatible systems with PCI. 33 MHz PCI local bus 2.1
AGP version: Pentium II or compatible with AGP 2X bus (AGP 1.0 compliant)
Sound Card supported by Windows 98/95 with available Line Input
Software supplied on CD ROM
DVD movie playback requires DVD ROM drive
TV SET DISPLAY REQUIREMENTS FOR VIDEO OUTPUT
TV or VCR with S-Video or Composite Video Input (ALL-IN-WONDER 128 supports the video standard used in the country in which it is sold)
TV TUNER REQUIREMENTS
TV signal from Amplified Antenna or Cable Foreign version also available supporting NTSC-J, PAL I, PAL B/G and Secam L (ALL-IN-WONDER 128 supports the video standard used in the country in which it is sold. Features may vary from country to country.)
DVD ACCELERATION
Motion Compensation and IDIC
GRAPHICS CONTROLLER
RAGE 128GL
3D ACCELERATION
OpenGL ICD for NT 4.0 & Windows 98/95
DirectX 5.0, DirectX 6.0, Direct3D, DirectDraw
Triangle Setup Engine
Texture Cache
Bilinear/Trilinear Filtering
Line & Edge Anti-aliasing
Texture Compositing
Texture Decompression
Specular Highlights
Perspectively Correct Texture Mapping
Mip-Mapping
Z-buffering and Double-buffering
Bump Mapping
Fog effects, texture lighting, video textures, reflections, shadows, spotlights, LOD biasing and texture morphing
BUS
PCI Local Bus 2.1 compliant
AGP Local Bus 1.0 compliant
MEMORY CONFIGURATIONS
16MB SDRAM version (non-upgradeable)
DRIVERS INCLUDED
Windows 95 Display and Multimedia Drivers, Windows 98 Display and Multimedia Drivers, ATI TV Tuner and Multimedia Software Application.
CONNECTORS
Input and Output connectors for Audio and Video input and output connections. Composite and S-Video Inputs and Outputs included.
WARRANTY
5 year Limited
Maximum 3D Resolutions (16MB version):
65K colors 1600x1200
16.7M colors 1280x1024
Maximum 3D Resolutions (32MB version):
65K colors 1920x1440
16.7M colors (32bpp) 1920x1200
Footnote: Maximum 3D resolutions and colors supported with specified memory with double buffered setting, and 32 bit Z.