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FRAMERATES, 16-BIT
640x480 800x600 1024x768 1280x1024 1600x1200
MAXX 56.4 56 53.2 40.3 29
GEFORCE DDR 73.5 69.2 57.5 42 30.4

FRAMERATES, 32-BIT
640x480 800x600 1024x768 1280x1024 1600x1200
MAXX 56.2 55.3 46.5 30.7 20.6
GEFORCE DDR 70.3 60.9 46.3 29.5 20.2

Quake III: Arena settings:
16-bit or 32-bit color, texture and depth buffer
Vsync disabled

commandline:
+timedemo 1 +demo demo002
default triangle load (+r_lodbias 0 +r_subdivisions 4 +r_lodcurveerror 250)
default texture detail (+r_picmip 1)
non-compressed textures (+r_ext_compress_textures 0)

The 'Expendable' framerate recording (frames 1220 to 1419) for MAXX, in contrast to that for GeForce DDR, shows a similar 'fast-slow' pattern to 'Quake III: Arena'.

Expendable settings Commandline: -timedem2
Vsync disabled
1600x1200x32

MAXX: FPS FRAME BY FRAME, DOUBLE BUFFER







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