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Sharky Games :



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  • Twin (2) ATI RAGE 128 PRO graphics engines (125MHz each)
  • Dual (2) Triangle Setup Engines
  • Dual (2) Texture Caches
  • 500 M/Pixels per second total fill rate
  • 4GB/sec memory bandwidth
  • 2 x 32MB Banks memory, totaling 64MB (Operating at 143MHz)
  • 32-bit true color 3D acceleration (16.7 million colors) up to 1920x1200
  • 2D graphics up to 1920x1200@32bpp
  • Full OpenGL ICD, Direct3D and DirectX acceleration
  • Hardware DVD for full-frame rate, full-screen DVD
  • AGP 4X (AGP 2X compatible)
  • Bilinear/Trilinear Filtering
  • Line & Edge Anti-Aliasing
  • Texture Compositing
  • Texture Decompression
  • Specular Lighting
  • Perspectively Correct Texture Mapping
  • Mip-Mapping
  • Z-buffering and Double-buffering
  • Bump mapping
  • Fog effects, texture lighting, video textures, reflections, shadows, spotlights, LOD biasing and texture morphing







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