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Sharky Games: October 12, 2008





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The graphics in Expendable are just amazing. Screen shots do not do it justice. Everything is highly detailed. Backgrounds have been painstakingly filled. There are graphics elements which have nothing to do with the game but just add visual flair. Video screens run advertisements for weaponry. Polluted fog swirls over dank cesspools. Explosions are furious balls of flame instead of spheres with red texture maps. Lighting changes have real effects on shadowing. Almost all the textures are interesting and please the eye. If you've just specially cleansed an area, take a look around. There are some amazing sights you'll miss if you rush by. Expendable even has everyone's favorite 3D feature, bump-mapping!

Rage outdid themselves and everyone else with Expendable's majestic graphics. The cut scenes are rendered even better, and unlike the regular play, are shown close up. Descent 3 and all the Quake II clones pale in comparison to the incredible detail of Expendable. To be fair, those other games' engines have a much different job to do and cannot spend as many cycles drawing detail everywhere on screen like Expendable's can.

Rage did an OK job with Expendable's sound. The soundtrack is varied but unremarkable. It's repetitive and uninteresting, but it does match and help the blisteringly fast pace of the game. Fortunately, there are hundreds of explosions, growls, yelps, and shots over the music. That's the one thing Rage did right, they filled the game with sound. When you're firing a thousand rounds a minute, you make some noise and they let you know that. Unfortunately, they forgot the bass. Explosions don't sound weak, but they don't sound strong either. Machine guns go "chugga chugga" instead of "CHUGGA CHUGGA!" Rage should have put more oomph in the audio.

Expendable does make good use of 3D audio and it supports a wide variety of formats. If you forgot to cap a baddy from the last area you were in, you'll be able to hear him coming after you, firing an occasional burst. And as a ship flies by in the introduction cut scene, you can hear it go from one side to the other. But overall, the sound is nothing special.






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