Until the advent of home computers, radio controlled (RC) cars were probably the most expensive habit a kid could have, other than eating. Ok, the most expensive 'legal' habit a kid could have. Well, most of us are big kids now, but not all of us have outgrown the urge to race at full speed down a city street, jumping off a curb, and scaring the neighbor's dog. If you ever loved the whine of a high output motor, the buzz of steering servos, or the crack of plastic shattering against concrete, Re-Volt could be just the thing for you! Re-Volt, by Iguana London Ltd. of Acclaim, is a 9-volt DC radio controlled arcade racer through creatively rendered 3D environments. You've got power-ups and weapons to pick up, and you've got to do whatever it takes to win!
The first thing you notice when you start a race in Re-Volt is that your view of the world is from the bottom up. And, dare we say it, the world has a nice shapely bottom. The feel of being in an environment made for creatures much larger than you adds a nice feel to the game. Back in the days of RC ProAm, and more recently with the Micro Machines games, you felt like you were racing a tiny car. Re-Volt turns the whole concept on its head by making you feel like you're driving a normal car in a huge environment. Whether you're slamming into a basketball, driving under a car, or rocketing off a curb, you feel immersed in a world made for giants. We spent twenty minutes just driving around bouncing against a basketball and enjoying every second of it!
The second thing you notice is the excellent physics. They feel much like a real RC car! RC cars have rocket-like acceleration, tons of grip, and tremendous agility. All of these aspects are captured in Re-Volt. If you've driven an RC car, you know how easy it is to spin out and flip due to driving such a light vehicle. Re-Volt captures this aspect perfectly as well! Good job there, Iguana!