Certain assumptions surround any fantasy computer game these days. Firstly, that it will be a role-playing game. Secondly, that it will be sprite based and seen from an isometric view (like Baldurs Gate was). And thirdly, that it will be much less accessible than many other games on the market. Well, this looks set to be changed forever thanks to Wheel of Time, currently being developed by Legend Entertainment and based on the hugely popular books by Robert Jordan.
Although they originally intended to position Wheel of Time as a first person RPG, the game has now developed into a fantasy action game that none the less requires a bit of strategic thought. Crossbows and longswords are out, as is traditional magic. Instead the game uses Ter'angreal, magical items created long ago with a specific task in mind. Ter'angreal abilities range from unleashing a simple fireball or blast of ice to reflecting damage, setting an explosive trap or even triggering an earth tremor. With around 40 Ter'angreal planned and countless possible offensive and defensive combinations, single player and, to an even greater extent, multiplayer in Wheel of Time should be an interesting and unusually tactical affair when compared to other games using first person perspective.
Legend is also including a citadel building mode where you can create a huge fortress, populate and trap it, and then battle out against an opponent who has done the same. The interface looks pretty simple to do this, and the concept of creating, then defending, your own citadel is certainly an interesting and fun sounding one.
Rather than potentially destroying Robert Jordan's carefully created storyline by setting the game during the time of the books, Legend is writing the game as a prequel set centuries before the time of the books. Familiar characters from the books such as Rand, Egwene, and Lan will not be making an appearance. Instead Legend has decided to introduce Elayna, who is an Aes Sedai (female magic user) of the Brown Ajah, a sect of Aes Sedai dedicated to gathering knowledge.
