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SharkyForums.Com - Print: Tribes2 review highly unfair
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Tribes2 review highly unfair
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By thele
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April 09, 2001, 08:25 AM
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The Sharky review of Tribes2 was highly unfair. Although I agree that the game was shipped somewhat incomplete (some features of the game were left unaccessable), I think that their overall review was very biased unfairly.It seems as if they tried to play to the game on the minimum requirements, found out it did not look good at those levels, then gave up. That's pretty stupid. True, the voodoo support is horrible and Dynamix should not have said it was supported, but does no one at Sharky have an OpenGL capable card? I looked at Sharky's reviews of Quake and Unreal, and those reviews go into incredible detail, even listing each individual weapon! But for tribes2, we get an entire page of the review dedicated to how much the reviewer dislikes the 3rd race that was added to the game. It's seems pretty obvious that Sharky is biased towards Quake. Perhaps the Sharky would have been happier if Dynamix would have added a rail-gun or super-powerful rocket launcher, rather than the balanced weapons and gameplay they have now. Who knows. But you know what bothers me the most about Sharky's review and treatment of Tribes 2? It's the fact that the screenshots they used are NOT from the game. It is pretty clear when you look at the pic with chain gun -- the chaingun in the pic comes from the original Tribes, not Tribes 2. ~Le
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By Fwank
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April 09, 2001, 08:55 AM
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quote:Originally posted by thele: The Sharky review of Tribes2 was highly unfair. Although I agree that the game was shipped somewhat incomplete (some features of the game were left unaccessable), I think that their overall review was very biased unfairly.It seems as if they tried to play to the game on the minimum requirements, found out it did not look good at those levels, then gave up. That's pretty stupid. True, the voodoo support is horrible and Dynamix should not have said it was supported, but does no one at Sharky have an OpenGL capable card? I looked at Sharky's reviews of Quake and Unreal, and those reviews go into incredible detail, even listing each individual weapon! But for tribes2, we get an entire page of the review dedicated to how much the reviewer dislikes the 3rd race that was added to the game. It's seems pretty obvious that Sharky is biased towards Quake. Perhaps the Sharky would have been happier if Dynamix would have added a rail-gun or super-powerful rocket launcher, rather than the balanced weapons and gameplay they have now. Who knows. But you know what bothers me the most about Sharky's review and treatment of Tribes 2? It's the fact that the screenshots they used are NOT from the game. It is pretty clear when you look at the pic with chain gun -- the chaingun in the pic comes from the original Tribes, not Tribes 2. ~Le First Sharky did not review the game. Andrew wrote it. Alex(Sharky) quit this site. I do have to agree the review was a little short and did not cover enough. I have been playing the game for a few days now and can't say I disagree to much with the overall score. Maybe make it 8 instead of 7. The graphics (I am using a Geforce2 Ultra on) are not as good as UT or Q3 but are nice and I can't complain about them. Graphics are not the most important thing anyways. The bots are just plain dumb and the game is hard to learn. A 8 is a good grade for it.
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By thele
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April 09, 2001, 09:05 AM
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Good point. I did not look at the final score because the details in the review itself is far more important that the final score.When I mention the "Sharky" review , I was being very generic and actually meant the "sharkyextreme" review. I agree with a number of things the review said also, but something is seriously wrong when a) the reviewed dedicates so much time discussing his displeasure with the Bioderms, and b) Tribes two was never reviewed with a non-Voodoo card. `Le
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By Sol
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April 09, 2001, 11:14 AM
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I thinkt he review wasn't that great. Does this mean the score should be different? nope, but I just felt it didn't go into much detail. and I think T2's outdoor environments look much better then UT and Q3. But those are dated engines and it's not really fair to compare.
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By Jefomatic
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April 09, 2001, 03:42 PM
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Well I think th ereview could have gone into some more detail . . . But overall, the game is kinda "sevenish" to me . . .I would like to mention that the one thing missing was the fact that you can play online in games with 64 players and have no (if not very little) lag . . . Which IS part of the BIG thing for me . . . You can't say the same for Q3 or UT . . .
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By Thooner
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April 09, 2001, 04:18 PM
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It is his opinion, so he is welcome to it. I like the game more than any other game I have bought in the past 6 months and that is alot of games that I have purchased. D2 was the last really good one.I like the number of players you can have at one time without lag. Also, it seems more even in this game. In UT and Q3 it seems the LPB's always destroy everyone else, in T2 its a more even playing ground. It did seem that there weren't any real improvements over the original. They just threw in a couple more vehicles and that was about it. The good thing with this is that I loved the original. I also hate it when I trek half-way across the map and then get killed. Lastly, It seems there is alot of people teamkilling. One guy kept throwing satchel bombs on the vehicle pad and just waited for his teammates to get on the pad before detonating.
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By Duo
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April 09, 2001, 04:51 PM
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I though the review was fair. I don't think I want to buy Tribes 2, anyways I have been playin Tribes 1 and well I hate it.Duo
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By Thooner
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April 09, 2001, 05:19 PM
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quote:Originally posted by Duo: I though the review was fair. I don't think I want to buy Tribes 2, anyways I have been playin Tribes 1 and well I hate it.Duo How do you know it was fair if you haven't tried it? Or did you try it? If so, why do you think this?
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By Duo
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April 09, 2001, 06:11 PM
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quote:Originally posted by Thooner: How do you know it was fair if you haven't tried it? Or did you try it? If so, why do you think this?
Well I hate Tribes 1, and my comp. would not be able to play Tribes 2 on the setings that I would like. I am getting into RPG's anyways. Duo
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By Bog_Trooper
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April 09, 2001, 08:39 PM
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I hate tribes one also....But F****NG loved Tribes 1 Renegades mod. The same game but with lots of extra add ons.....like teleport pads...deployable walls, shields, jump launch pads and such....its awsome. When Tribes 2 gets some of these mods it will be attain the 9 status....but now perhaps 7-8 is fair enough. I didnt have a single issue bug wise. I play it alot but thing the layout of the old maps like Broadsides was better...hope someone ports that map. I just hope serious sam didnt get a 7 cause that game is a seniors class project...sheesh.
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By Brek
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April 09, 2001, 09:10 PM
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it got an 8
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By Phaethon
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April 10, 2001, 01:35 AM
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I dunno. I loved tribes, and as a rule I only played "basic". I really, REALLY wanted to love Tribes 2 but it hasn't done that much for me.One reaon is that on my system it is pretty much unplayable. I have a PII 450 with a GeForce 2 GTS. At 800x600 with characters and buildings at 80% and all else at 40% I get 10-30 fps (usually closer to 10). I don't mind the terrain being blurry, but I wanted a building to look like a building and a person to look like a person. Another reason is lag. I have a cable modem and in every other game I have ever played with it I have no problems. In T2 I lag no matter where I go. I join a server where my ping is 20 and I lag (seriously). Yes, I did set up the game to take advantage of my cable modem. Also, while I have always lagged, I never had the redjack problem until after they "fixed" it. The final reason though is that I hate the vehicles. To me it seems that they do two things. One is that it allows a whole new level of screwing around instead of playing the game. Everyone gets vehicles and flies around shooting at each other, acomplishing nothing (in respect to actually winning that is). The other is that since there are all these new vehicles, the bases are all really far apart. That would be OK if I could ever get someone to give me a ride, but everyone is always too busy dogfighting and flying into mountains to bother trying to cap a flag or attack a base. Instead I have to walk to the enemy base which takes for freakin ever. Or I can use a gravcycle or something, but see below. A basic God-given tenant to me is that when you are done with a vehicle, you destroy it. The vehicles are freakishly hard to destroy in T2. To illustrate, I was on D the other day and someone took a grav cycle and parked it next to our base and went for the flag. I killed him, and then went to blow up his gravcycle. After shooting 8 disks at it I switched to using the last of my mortars (I was HD), and I STILL didn't blow it up. What use are mortars if they don't even blow up a lousy freakin gravcycle? I finally had to walk over next to it and use my chaingun to kill it. It took so long someone grabbed our flag while I was trying to kill a vehicle that was just sitting there. Whats up with that? Anyway, I just don't play the game. I sit here and read sharky's forums instead. I pet my cat instead. I got an oil change in my car instead. Get the picture?
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By Sol
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April 10, 2001, 07:31 AM
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Yeah, a lot of my friends have the same problem. My system is a p3 733, 256 megs of ram, GeForce 2, and windows 2k and everything runs smooth. I had to adjust some of the extra graphic features, but i don't really care about them. Stuff like rain etc.. One thing, after playing this game in the pubs for a few days, the PUB PLAY SUCKS!!!! The real fun will be pickup games, or tribes matches on the different ladders. That is what I am waiting for.
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By Thooner
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April 10, 2001, 09:58 AM
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quote:Originally posted by Phaethon: I dunno. I loved tribes, and as a rule I only played "basic". I really, REALLY wanted to love Tribes 2 but it hasn't done that much for me.One reaon is that on my system it is pretty much unplayable. I have a PII 450 with a GeForce 2 GTS. At 800x600 with characters and buildings at 80% and all else at 40% I get 10-30 fps (usually closer to 10). I don't mind the terrain being blurry, but I wanted a building to look like a building and a person to look like a person. Another reason is lag. I have a cable modem and in every other game I have ever played with it I have no problems. In T2 I lag no matter where I go. I join a server where my ping is 20 and I lag (seriously). Yes, I did set up the game to take advantage of my cable modem. Also, while I have always lagged, I never had the redjack problem until after they "fixed" it. The final reason though is that I hate the vehicles. To me it seems that they do two things. One is that it allows a whole new level of screwing around instead of playing the game. Everyone gets vehicles and flies around shooting at each other, acomplishing nothing (in respect to actually winning that is). The other is that since there are all these new vehicles, the bases are all really far apart. That would be OK if I could ever get someone to give me a ride, but everyone is always too busy dogfighting and flying into mountains to bother trying to cap a flag or attack a base. Instead I have to walk to the enemy base which takes for freakin ever. Or I can use a gravcycle or something, but see below. A basic God-given tenant to me is that when you are done with a vehicle, you destroy it. The vehicles are freakishly hard to destroy in T2. To illustrate, I was on D the other day and someone took a grav cycle and parked it next to our base and went for the flag. I killed him, and then went to blow up his gravcycle. After shooting 8 disks at it I switched to using the last of my mortars (I was HD), and I STILL didn't blow it up. What use are mortars if they don't even blow up a lousy freakin gravcycle? I finally had to walk over next to it and use my chaingun to kill it. It took so long someone grabbed our flag while I was trying to kill a vehicle that was just sitting there. Whats up with that? Anyway, I just don't play the game. I sit here and read sharky's forums instead. I pet my cat instead. I got an oil change in my car instead. Get the picture? I've noticed that disks don't really destroy vehicles, turrets or radars. I don't know about mortars, but disks are that way. I am a little disappointed with the product overall. But I am getting more play time out of this than any other recent game.
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